FAQ
What's with the title "A Hate Story"?
How often do you update?
Where are the fillers?
Are the characters personalities based on other sources or real live people?
Why haven't you included all of the original characters?
Why did you make the Raider close to invincible?
Dragons should live long, so do we get to meet Bahamut again?
Should I read the side stories related to the comic in order to understand things?
Why did you set it a thousand years in the future instead of just a decade or something?
Are you mocking religion with William?
Why did [character] have to die?
What's with that [plot element]? It makes no sense!
Where did you get the sprites?
How do you actually make a new character design?
There's something seriously wrong with the proportions of [something]. See?
Is there a script or something?
Do you make everything yourself?
Why did you go for a 12 squares (4X3) format instead of the original 4 squares (4X1) format?
What's this about a prequel?
I noticed you also have made a Mega Man comic. Why?
Are you ever going to continue and finnish Mega Man Total Chaos?
When/If you finnish "A Hate Story", will you make another sequel?
How many people reads your webcomic?
Do you wanna read my webcomic?
Can I borrow your art?
Can I cammeo?
Hey, I have a very interesting idea for you! Wanna hear it!?
Can I link to you?
How do you make your website?
Hey, aren't you Norwegian? Why do you write everything here in English?
Who are you?
Who is your favourite character?
You sometimes call yourself the Commander. What's up with that?
So why call you the Cold Mage?
How do I contact you?
Could you tell us something about yourself?
What do you do for a living?
Do people really ask all this frequently? Signing off.
It refers basicly to Ellen's anger. (For better understanding, read Agnars Comic.) However,
Zordon's hate towards elves, Williams hate towards worshippers, and the hate of several other people
might have something to do with it as well. Take a pick.
It varies, depending on if I feel like it or have the time. At least once a month.
I don't use fillers. This is about the comic, not whatever artistic idea I suddenly get. I myself finds
it really annoying when I'm going through a webcomic archive, and suddenly I come upon an unrelated picture
made to excuse the lack of updates or simply shows off some half-ass sketch. Hell, it's even worse when
there's a ton of fillers appearing one after another. Fillers suck. End of discussion.
I sure as hell hope not.
Because not all the characters could logicly live for a thousand years.
An accident. But he should have lost his instant regeneration during the Shattering,
and he isn't used to using magic anymore. And his depth perception may be a little off,
but that's to be expected from a one-eyed person.
No. By his name he was obviously a monster from the Final Fantasy game series, so it was a mistake to include
him in Agnar's Comic. The only acceptable alternative is an all new unrelated dragon with a completely
different name. Bahamut no longer has a place, not even in further history.
Probably.
I wanted more history to go along with it.
Yes?
Didn't need him. Didn't want him. Serves the plot. Just for laughs. The usual reasons.
There's only two probable reasons: You're too stupid or I'm too complicated. Or maybe you should read
the original webcomic and all the related written stories. There's too much to keep track of everything.
First of all, they're not sprites. I made them myself, so they have never been in a game. If they have,
then someone has used them without permission and is a thief waiting to be hanged.
While in Photoshop, zoom in real close and put down one pixel at a time. Once finished, copy the character
and redesign the duplicate(s) as you see fit for whatever pose(s) you need. That's basicly it.
So I am not a designer from your favourite 2D game. Big deal.
Well, I don't write much down, but I have a clear and general idea where I am headed with it. Some things are
impulsive depending on what is needed for the story, while other things I have thought about for some time.
The trick is to know or remember what is important, and what is not.
Jepp. I usually dislike working with and depending on others.
Because I wanted it to be easier to tell the story. Because I now have more experience.
Because I wanted to try something new. Because I needed more space to write in.
Because I hoped to make it grander. Because I felt like it. Because I can! Because
I don't always update so often and want to make sure I've made sufficient in one go.
Take a pick.
The first time I made a comic I stupidly named it up after myself, and though I got very, very little
feedback on it I kept on going until I finished it. In the beginning I used some sprites I found somewhere
out on the net, but somewhere in the process I completely updated the characters. Go read it! And those
stories I wrote connected to it too!
Beats me. However, I stopped working on it a long time ago.
There are currently no intentions to ever even touch it again.
I'm not sure. I do have a few ideas in a more futuristic setting. But one thing at a time.
I don't really know.
I doubt it.
No.
Nope. Get lost.
I think you have me confused with the local newspaper.
Sure. Why not? But I won't link to you.
Notepad and Photoshop.
Because people on the internet usually know English way better than Norwegian.
I am God.
Martin Bluewind the Raider. Why do you think he is the real center of the comic?
Well, I once felt I needed a nickname to use on savegames on pc-games. I think it originated from the original
Command & Conquer games, and I sorta stuck with it. However, you can also call me the Cold Mage.
Because I'm a cool person, with a cold attitude, and I do magic.
You could e-mail me on comagnar@hotmail.com, but I can't guarantee that
I will bother to answer back.
I'm Norwegian. I drink a lot of Coca Cola. I'm 25 years old. I can think in two langauges. I probably should vacuum
the rooms one of these days.
Not something I'm interested in talking to you about.
Not really. Not yet. Not at all.